fillRect(100,100,100,100) 前2个100是指坐标,后2个100是指宽和高。
今天学习html5 的canvas,发现fillRect的坐标和大小一直不对,研究了半天,发现canvas的宽度和高度必须内联在canvas标签中才对。郁闷了半天。
错误的方式1:
<!doctype html>
<html lang=\"en\">
<head>
<meta charset=\"UTF-8\">
<title>Document</title>
<style>
#mycanvas{
width: 200px;
height: 200px;
background: yellow;
}
</style>
</head>
<body>
<canvas id=\'mycanvas\' ></canvas>
<script>
var c = document.getElementById(\'mycanvas\');
var ctx = c.getContext(\"2d\");
ctx.fillStyle=\'#f36\';
ctx.fillRect(100, 100, 100, 100);
</script>
</body>
</html>
错误的方式2:
<!doctype html>
<html lang=\"en\">
<head>
<meta charset=\"UTF-8\">
<title>Document</title>
</head>
<body>
<canvas id=\'mycanvas\' style=\'width:200px;height:200px;background:yellow\'></canvas>
<script>
var c = document.getElementById(\'mycanvas\');
var ctx = c.getContext(\"2d\");
ctx.fillStyle=\'#f36\';
ctx.fillRect(100, 100, 100, 100);
</script>
</body>
</html>
显示结果:
正确的方式:
<!doctype html>
<html lang=\"en\">
<head>
<meta charset=\"UTF-8\">
<title>Document</title>
</head>
<body>
<canvas id=\'mycanvas\' width=\'200px\' height=\'200px\' style=\'background:yellow\'></canvas>
<script>
var c = document.getElementById(\'mycanvas\');
var ctx = c.getContext(\"2d\");
ctx.fillStyle=\'#f36\';
ctx.fillRect(100, 100, 100, 100);
</script>
</body>
</html>