本文实例讲述了C#装饰者模式。分享给大家供大家参考。具体方法如下:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace 装饰者 { class Program { static void Main(string[] args) { ConcreteComponent con = new ConcreteComponent(); ConcreteDecoratorA a = new ConcreteDecoratorA(); a.SetComponent(con); a.Operation(); a.AddBehavior(); Console.WriteLine(\"============================\"); ConcreteDecoratorB B = new ConcreteDecoratorB(); B.SetComponent(a); a.AddBehavior(); B.Operation(); B.AddBehavior(); } public abstract class Component { public abstract void Operation(); } abstract class Decorator : Component { private Component component; public void SetComponent(Component component) { this.component = component; } public override void Operation() { if (component != null) { component.Operation(); } } } class ConcreteDecoratorA : Decorator { public override void Operation() { base.Operation(); } public void AddBehavior() { Console.WriteLine(\"装饰A类的操作!\"); } } class ConcreteDecoratorB : Decorator { public override void Operation() { base.Operation(); } public void AddBehavior() { Console.WriteLine(\"装饰B类的操作!\"); } } public class ConcreteComponent : Component { public override void Operation() { Console.WriteLine(\"具体对象的操作!\"); } } } }
希望本文所述对大家的C#程序设计有所帮助。
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