C#中如何获取文件图标

前端技术 2023/09/09 C#

 本文给大家介绍如何去获取一个文件的关联图标呢?现总结如下:

  首先明确问题:获取一个文件的关联图标或者是某个类型文件的显示图标。

  在网上搜了一圈,发现方法还是比较多的,但是应用C#进行获取的方法不多。我选择一种用.Net库的方法。

 使用的类:

    System.Drawing.Icon ,位于System.Drawing 命名空间。

  具体方法:  

    System.Drawing.Icon 类中的静态方法:public static Icon ExtractAssociatedIcon(string filePath)

  此方法接收一个文件路径,返回一个 Icon 类型的对象。此对象既是指定文件的 Icon 图标对象。

  此 Icon 类提供了 Save 方法,可以将 Icon 文件写入流中,进而保存至硬盘文件。

  当然要在程序中显示也是可以的,Icon 类提供了 ToBitmap 方法,可以将 Icon 文件转换为 Bitmap。Bitmap 就可以在 PictureBox 中显示了。

  如果要根据后缀名来获取文件图标,那要怎么办呢?我想了一个比较笨的办法。看代码~

string fileName = \"tmp.\" + houzhuiming;
    File.Create(fileName).Close();
    Image img = System.Drawing.Icon.ExtractAssociatedIcon(fileName).ToBitmap();
    File.Delete(fileName);

  如此,新建一个指定后缀名的文件,获取图标后直接删除,就能获得指定文件后缀名的图标了。嘻嘻~

下面给大家分享一段代码介绍C#获取文件关联图标

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Drawing;
using Microsoft.Win32;
namespace ifmdp.DeviceManager
{
class SystemIcon
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct SHFILEINFO
{
public IntPtr hIcon;
public int iIcon;
public uint dwAttributes;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szDisplayName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
public string szTypeName;
}
[DllImport(\"Shell32.dll\", EntryPoint = \"SHGetFileInfo\", SetLastError = true, CharSet = CharSet.Auto)]
public static extern IntPtr SHGetFileInfo(string pszPath, uint dwFileAttributes, ref SHFILEINFO psfi, uint cbFileInfo, uint uFlags);
[DllImport(\"User32.dll\", EntryPoint = \"DestroyIcon\")]
public static extern int DestroyIcon(IntPtr hIcon);
#region API 参数的常量定义
public enum FileInfoFlags : uint
{
SHGFI_ICON = 0x000000100, // get icon
SHGFI_DISPLAYNAME = 0x000000200, // get display name
SHGFI_TYPENAME = 0x000000400, // get type name
SHGFI_ATTRIBUTES = 0x000000800, // get attributes
SHGFI_ICONLOCATION = 0x000001000, // get icon location
SHGFI_EXETYPE = 0x000002000, // return exe type
SHGFI_SYSICONINDEX = 0x000004000, // get system icon index
SHGFI_LINKOVERLAY = 0x000008000, // put a link overlay on icon
SHGFI_SELECTED = 0x000010000, // show icon in selected state
SHGFI_ATTR_SPECIFIED = 0x000020000, // get only specified attributes
SHGFI_LARGEICON = 0x000000000, // get large icon
SHGFI_SMALLICON = 0x000000001, // get small icon
SHGFI_OPENICON = 0x000000002, // get open icon
SHGFI_SHELLICONSIZE = 0x000000004, // get shell size icon
SHGFI_PIDL = 0x000000008, // pszPath is a pidl
SHGFI_USEFILEATTRIBUTES = 0x000000010, // use passed dwFileAttribute
SHGFI_ADDOVERLAYS = 0x000000020, // apply the appropriate overlays
SHGFI_OVERLAYINDEX = 0x000000040 // Get the index of the overlay
}
public enum FileAttributeFlags : uint
{
FILE_ATTRIBUTE_READONLY = 0x00000001,
FILE_ATTRIBUTE_HIDDEN = 0x00000002,
FILE_ATTRIBUTE_SYSTEM = 0x00000004,
FILE_ATTRIBUTE_DIRECTORY = 0x00000010,
FILE_ATTRIBUTE_ARCHIVE = 0x00000020,
FILE_ATTRIBUTE_DEVICE = 0x00000040,
FILE_ATTRIBUTE_NORMAL = 0x00000080,
FILE_ATTRIBUTE_TEMPORARY = 0x00000100,
FILE_ATTRIBUTE_SPARSE_FILE = 0x00000200,
FILE_ATTRIBUTE_REPARSE_POINT = 0x00000400,
FILE_ATTRIBUTE_COMPRESSED = 0x00000800,
FILE_ATTRIBUTE_OFFLINE = 0x00001000,
FILE_ATTRIBUTE_NOT_CONTENT_INDEXED = 0x00002000,
FILE_ATTRIBUTE_ENCRYPTED = 0x00004000
}
#endregion
/// <summary>
/// 获取文件类型的关联图标
/// </summary>
/// <param name=\"fileName\">文件类型的扩展名或文件的绝对路径</param>
/// <param name=\"isLargeIcon\">是否返回大图标</param>
/// <returns>获取到的图标</returns>
public static Icon GetIcon(string fileName, bool isLargeIcon)
{
SHFILEINFO shfi = new SHFILEINFO();
IntPtr hI;
if (isLargeIcon)
hI = SHGetFileInfo(fileName, 0, ref shfi, (uint)Marshal.SizeOf(shfi), (uint)FileInfoFlags.SHGFI_ICON | (uint)FileInfoFlags.SHGFI_USEFILEATTRIBUTES | (uint)FileInfoFlags.SHGFI_LARGEICON);
else
hI = SHGetFileInfo(fileName, 0, ref shfi, (uint)Marshal.SizeOf(shfi), (uint)FileInfoFlags.SHGFI_ICON | (uint)FileInfoFlags.SHGFI_USEFILEATTRIBUTES | (uint)FileInfoFlags.SHGFI_SMALLICON);
Icon icon = Icon.FromHandle(shfi.hIcon).Clone() as Icon;
DestroyIcon(shfi.hIcon); //释放资源
return icon;
}
/// <summary> 
/// 获取文件夹图标
/// </summary> 
/// <returns>图标</returns> 
public static Icon GetDirectoryIcon(bool isLargeIcon)
{
SHFILEINFO _SHFILEINFO = new SHFILEINFO();
IntPtr _IconIntPtr;
if (isLargeIcon)
{
_IconIntPtr = SHGetFileInfo(@\"\", 0, ref _SHFILEINFO, (uint)Marshal.SizeOf(_SHFILEINFO), ((uint)FileInfoFlags.SHGFI_ICON | (uint)FileInfoFlags.SHGFI_LARGEICON));
}
else
{
_IconIntPtr = SHGetFileInfo(@\"\", 0, ref _SHFILEINFO, (uint)Marshal.SizeOf(_SHFILEINFO), ((uint)FileInfoFlags.SHGFI_ICON | (uint)FileInfoFlags.SHGFI_SMALLICON));
}
if (_IconIntPtr.Equals(IntPtr.Zero)) return null;
Icon _Icon = System.Drawing.Icon.FromHandle(_SHFILEINFO.hIcon);
return _Icon;
}
}
}

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